![]() To do that, you need to visit the four different locations, all of which change based on the time of day, and gradually discover how you can get your victims gathered together so they can be eliminated in one 24-hour period. You awake back on the beach of a mysterious island at the end of every day with the goal of finding a way to kill the Visionaries who created this land trapped in an endless loop. A reductive description, yes, but still fairly accurate. Deathloop could be the gateway drug that leads people into Arkane’s glorious portfolio.īasically, Deathloop is groundhog day with guns. Deathloop takes their creativity, their passion and their love of making games that encourage players to replay levels, and channels it into something more refined and approachable. Relatively poor sales for both Dishonored 2 and Prey have shown this. However, I do think it’s somewhat fair to say that Arkane has struggled to find success with a wider audience. Now, let me clarify this a bit – it isn’t their most complex or their most creative title and my own personal choice would be Dishonored 2. Let me kick off with a statement that’s likely to be a little controversial: I think Deathloop is Arkane’s best game to date. After spending a year as a timed Playstation exclusive, while being owned by Microsoft, Deathloop has finally arrived on the Xbox, giving a whole new group of people the chance to discover the genius of Arkane.
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